KineJump

KineJump

KineJump is a portable digital movement analysis solution

  • Easy to use Windows based software
  • Low cost solution showing high benefits
  • Measuring jumping parameters made easy!

It is important in many sports, research and rehabilitation settings to measure explosive powers in the legs.

Vertical jump

The “Vertical Jump” is the simple way to do this and it has been shown in several studies that jump height has a strong correlation to performance. Not surprisingly the vertical jump is one of the more common measurements practiced in the sports field.

The rate of force production is the ability of the neuro-muscular system to activate a large number of motor units in as short a time as possible. This can be measured with the “Squat Jump”.

Power is generated by the work of the motor units, but it is also the ability of the individual to use its elastic force in the non-contractile components of the system. The elastic force is created by the stretch-shortening cycle and this can be measured with the “Counter Movement Jump”.

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Endurance

It is of interest to everyone to measure a subjects/clients physical status, and it is very convenient to do this with repeated jumps in the “Endurance Jump Mode” where the output is simply measured by the power the individual can produce over a given time.

An extra feature is that you can easily measure jump height in one leg jumps which can be very useful to measure the possible functional difference between the subjects/clients sides. It is also a great tool to evaluate athletes before they return to competition after injury.

In fact, all jump measurements are very easy with KineJump – only one sensor on the Pelvic area and you are ready to go! No time is wasted in time consuming and complex preparation!

In KineJump you see technology at its best – so much gained with so little effort!

Proven performance

Scientific article shows that KineJump is as accurate as any of the traditionally used methods (jump bar or jump mat) – and it fits in a pocket. KineJump Article